Wednesday, February 19, 2014

"Understanding Comics- The Invisible Art", Scott McCloud



Scott McCloud gives us a thoroughly brilliant explanation of the unseen workings within the comic book. Graphic Novels are not just the pyro-technics of the draftsmanship, they also embody a history of visual perception and time sense. This time sensibility is not just related to the narrative arc but moreso in the relationships of frames, interactions of words and imagery, compositions, etc.

As we begin our own graphic novel, a reading of chapters 3 (Blood in the Gutter) and 4 (Time Frames) will prove useful. Please read those two chapters and create bullet points of 3 concepts he discusses that intrigue you and may arise in your own novel. Post this writing to your blog.

Monday, February 3, 2014

Long vs. short

With the increasing "quickness" of life (speeding of technological advances,  social media exposure, communications, etc) some attention most be given to our shifting perceptions of time. Once governed by the seasons,  lunar cycle, sun movements our lives are increasingly directed by digital clocks with smaller increments of measure, constant e-mail and smart phones. Technology has brought us to a deeper connectivity that moves at the speeds of digital connections. We expect immediate replies, texts at any time, photos of my family and friends instantaneously from anywhere. This increase in the immediacy of the moment has possibly brought us to a narrowing focus on this small sliver of the present and our immediate personal spaces. A challenge when considering time as a creative individual is to also contemplate the deep past and the deep future.   These time references offer a comparative macro view to balance the micro of our daily lives. Some examples below may help illustrate these time qualities.


Clock of the Long Now

Clock of the Long Now

Hubble Telescope seeing back in Universal time
Pillars of Creation


Andes Mountains

Old Growth Forest
iPhone Models

Skinny Jeans VS Bell Bottoms


Caves of Lascaux- paint 


Michal Rovner- Stone and video projection



James Turrell- architecture in/ framing nature

James Turrell- Rodan Crater

Esther Traugot

In this project, create a singular object (2D or 3D) that embodies both Long Time and Short Time. There must be an element of each that are juxtaposed in the object. It is this interplay of the two that creates dynamic energy of ideas.

Some student examples below: